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261. 1.36 Gigs.... CCP please help us. - in EVE General Discussion [original thread]
CCP BunnyVirus wrote: Warde Guildencrantz wrote: Yourmoney Mywallet wrote: CCP BunnyVirus wrote: lots of new textures just sayin you heard it here first - high-res textures incoming! <.< >.> AFAIK hi res textures woul...
- by Sentient Blade - at 2014.11.24 12:59:48
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262. Announcement:New Trailer & A Second Call To Arms GÇô This is EVE! - in EVE Information Portal [original thread]
Best. Trailer. Ever.
- by Sentient Blade - at 2014.11.22 23:14:29
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263. Sticky:[Dev Blog] Phoebe Travel Change Update - in EVE Information Portal [original thread]
CCP Greyscale wrote: Update on the Rorqual metrics front, now that I've found time to poke at it: it looks like it's definitely being used as a mining support ship substantially more than it is as a PvP ship (somewhat unsurprisingly). I'm not s...
- by Sentient Blade - at 2014.11.17 14:19:33
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264. CREST server not compatible with golang due to use of older encrypti... - in Issues, Workarounds & Localization [original thread]
Throwing this in here: https://www.ssllabs.com/ssltest/analyze.html?d=public-crest.eveonline.com&s=87.237.38.231
- by Sentient Blade - at 2014.11.17 10:50:54
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265. Keyboard Flight Controls - in Test Server Feedback [original thread]
Adrie Atticus wrote: The manual control is at best a supplementary feature which may or may not ever get out of the test server. Why would we want to start changing game mechanics for this? Because no game is created perfect - and games whic...
- by Sentient Blade - at 2014.11.17 10:41:41
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266. Keyboard Flight Controls - in Test Server Feedback [original thread]
Theon Severasse wrote: As has been said, EVE is not a dogfighting game. I wouldn't want to see the games physics being changed to allow things like barrel rolls or loops, and I certainly wouldn't want to see it changed so that weapons were forw...
- by Sentient Blade - at 2014.11.17 03:12:20
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267. Keyboard Flight Controls - in Test Server Feedback [original thread]
I'm just playing on SISI with it now. It's fun but a little disorientating. - If my ship is banking at 45 degrees and I push back I expect my ship to stay at that kind of banking and change direction perpendicular to my plane of travel. Instead ...
- by Sentient Blade - at 2014.11.15 16:00:16
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268. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
CCP Nullarbor wrote: You can bind the keys however you like. Edit: RubberBAND beat me to it Most likely. But make sure the defaults are set to traditional flight controls (i.e. pushing up makes you nose go down).
- by Sentient Blade - at 2014.11.14 14:39:56
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269. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
Does this have a proper chase cam? My thinking is that in other games the mouse is typically used for rotating the view, but in EVE it's usually busy elsewhere clicking buttons.
- by Sentient Blade - at 2014.11.14 14:26:08
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270. [Rhea] New Wormhole Systems + Thera - in Test Server Feedback [original thread]
Following on from a comment above, I think they should go one further... allow ANYONE to create jump clones. Grinding PVE to be able to PVP is not a good mechanic. Heck, even if you only allow it in this one system it will be a huge improvement.
- by Sentient Blade - at 2014.11.13 23:38:23
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271. [Rhea] New Wormhole Systems + Thera - in Test Server Feedback [original thread]
6 minutes 20 seconds from hitting dock to being in station when warping between two stations in a Charon
- by Sentient Blade - at 2014.11.13 18:15:01
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272. Sticky:Dev blog: Thera and the Shattered Wormholes - in EVE Information Portal [original thread]
No anchoring bubbles, awesome :D Going to be lots of frigs capping out in those warps.
- by Sentient Blade - at 2014.11.13 16:38:56
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273. Equation for T2 blueprint manufacturing in POS - in EVE Technology Lab [original thread]
Update: Figured out my error almost as soon as I posted, the savings are multiplicative rather than additive: Multiplier = 1 * (1 - me * 0.01) * (pos ? 0.98 : 1)
- by Sentient Blade - at 2014.11.13 15:36:43
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274. Equation for T2 blueprint manufacturing in POS - in EVE Technology Lab [original thread]
I'm having a little difficulty calculating the material requirements for T2 ship assembly; for my example I am going to use the Golem as I have a couple of BPCs laying around for it. A ME0 Golem requires 37,500 Titanium Diborite Armor Plates. My...
- by Sentient Blade - at 2014.11.13 15:28:13
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275. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
afkalt wrote: Freighters dont get alphaed. At least, not often as far as I know. Close to it tbh, pure gank fit talos will put out close to 1,600 dps. With a small gang of them you'd be through any meaningful shield and armour (i.e. those de...
- by Sentient Blade - at 2014.11.10 12:50:03
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276. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: I'm sure people using the hauler would want as much as possible but this range should be reasonable, yes? You'd end up having more EHP inside the ship than outside it, and that seems like bad design by whichever NPCs built it...
- by Sentient Blade - at 2014.11.10 11:57:07
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277. Sticky:[Rhea] Introducing the Bowhead - in Player Features and Ideas Discussion [original thread]
Assuming at least one of the mids will be reserved for a MWD, and fitting a hull tank, the defences do seem a little bit weak; I think with DC2 and double bulkheads we'd be looking at about 150, 180K EHP? That's still significantly less than an ...
- by Sentient Blade - at 2014.11.10 11:08:51
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278. Future Gallente Federation elections - in Live Events Discussion [original thread]
Those 19.991 trillion people are less than likely to be able to rain death from the sky in a suitably equipped T1 destroyer. Might is right!
- by Sentient Blade - at 2014.11.07 21:44:52
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279. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
What I wouldn't give for a *proper horizontal taskbar* ... I don't mind if my UI looks like an operating system if I've got easy access to everything I want. Know why? because it works. Other than some 2D icons which I like, and bluring which I'm...
- by Sentient Blade - at 2014.11.07 16:39:14
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280. Did you know - in EVE General Discussion [original thread]
I love this idea, but I see one glaring flaw... nullsec and WH rules permit bubbles, so we might end up with the stations in this system constantly bubbled to death. CCP should pre-emptively add a bubble restriction on grid with station, it would...
- by Sentient Blade - at 2014.11.06 21:31:39
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